On Running A Tournament
Evan , JP, and I went to Paintball Paradise today to watch a three-man tournament. JFK entered and pretty much raped, but no one was really happy with the way the tournament was run. Here are some tips for fields wanting to run tournaments.
1) Reffing. Reffing can make or break a tourney. While today’s tourney was pretty laid back, and the reffing wasn’t horrible or anything, there are certainly areas in which it could’ve been improved. Everyone has a right to a fairly reffed game.
2) Field set-up. Make sure your field or fields are set-up well. Today’s field was set up very nicely for the limited set of bunkers that they had.
3) Prizes. At least make sure the winning team makes money instead of being in the hole. Today first place got $120. Entry was $30 per person, plus paint. Technically that’s losing money. Just saying…
4) Promotion. Let people know way in advance, make a big deal about it, put it online. What makes a tournament a tournament are the teams.
5) General set-up. Things like the staging area, the overall prices on everything from paint to food, the bracket style, all influence teams on deciding whether or not they’ll come back next tourney. Definitely can be more than worth it to cut prices on drinks for the day, or to set up a small canopied staging area.
Within this is the efficiency of how you run the tourney. Today there was more sitting around on breaks than actual playing. Extremely boring to play and to watch, let me assure you. Running a fast tournament with quick turnaround is crucial to what a team will consider a good tourney and a bad tourney.


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